dewakuneiei rabbit icondewakuneiei

Game programmer

dewakuneiei

Currently focused on Roblox Studio.

I write Luau for Roblox Studio: persistence, game loops, UI, and gameplay systems. I take on selective freelance scripting work and plugin-style tooling when it fits.

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What I build

If you hire me for Roblox work, you get Luau scripting and systems engineering. Here is what I deliver, and what is out of scope.

  • Roblox scripting (Luau only)

    • Server and client scripts in Studio
    • RemoteEvents / Remotes when needed for replication
    • ModuleScripts and clear project structure
    • Code you can extend and hand off to another dev
  • Systems I typically build

    • DataStore: saves, profiles, economy persistence
    • Core loops: rounds, match flow, game rules
    • Inventories, shops, and economy hooks
    • Custom UI logic (ScreenGui, controllers, not art)
    • Gameplay: combat, progression, horror / shooter flows
  • What I do not provide

    • 3D modeling or level art
    • VFX or particle authoring
    • Character animation (rigs, keyframes, mocap)
    • You supply assets; I wire and script them in experience

Showcase

Switch between itch.io releases and Roblox-focused work. Roblox is the primary lane for new commissions.